KacamataMoo AR Virtual Try-On
Overview
An in-store app for KacamataMoo. A short questionnaire and an on-device face scan read the customer's face profile, the app matches frames and lenses from that store's own stock, and the customer tries the frames on in AR before choosing.
Built with
- Flutter
- ARCore
- Google ML Kit
- OpenGL
- Client
- KacamataMoo
- Industry
- Eyewear Retail
- Period
- 2025-2026
- Solution
- Digital Transformation
What It Does
[01]
AR Virtual Try-on
3D frames sit on the bridge of the nose, scale to the customer's head width, and tuck behind the face and ears as the head turns.
[02]
Face Scan on the Device
The scan reads face shape and temple length on the device itself, with guidance until the face is centred and straight.
[03]
Matched to the Store's Stock
Three paths (a new frame, new lenses, or both), each a short questionnaire, matched against the frame and lens stock synced for that store.
[04]
A Report Card by QR
The customer's results land on a report card they can open again by scanning its QR code.
[05]
Privacy First
No facial recognition or identification, and the customer's image is never stored or shared.
[06]
Bahasa Indonesia and English
The whole flow runs in both languages.